Anime Final Quest dungeons & raids Anime Final Quest 副本 & 团本
The core loop is wave-based: clear dungeons, scale up difficulty, then bring a team into 6-player raids. Higher difficulty means more enemy HP and nastier patterns — here's how the zones and difficulties work. 核心循环是波次制:清副本、提难度,再带队进 6 人团本。难度越高,怪血越厚、机制越毒 —— 下面讲清地图与难度怎么运作。
Normal → Hard → Nightmare普通 → 困难 → 噩梦
Normal普通
Learn the waves, dash timing and skill cooldowns. Your starter weapon carries this.熟悉波次、闪避节奏与技能 CD。初始武器够撑。
starter-friendly新手友好Hard困难
Enemy HP and patterns ramp. Clear it without revives before you push further.怪血与机制提升。能无复活通关再往上冲。
A-tier weaponA 级武器The zones副本地图
Summon Gate召唤门early waves前期波次
The opening zone — light waves to warm up and farm early Gold and spins.起始区,波次轻,热身并刷前期金币和抽。
Summon Station召唤站mid waves中期波次
Denser packs and tankier enemies. Where AOE and a real gear choice start to matter.怪更密、更肉。AOE 和装备选择开始有讲究。
Cursed Realm诅咒领域late waves & bosses后期波次与 Boss
The deep zone — heavy bosses and the highest rewards. Run it on Nightmare with a tuned build.深层区,Boss 硬、奖励最高。带调好的配装上噩梦刷。
Raids & how to clear them团本与通关思路
Raids are 6-player and cost Tickets. They scale harder than solo dungeons, so comp matters: bring at least one sustain gear (Heal) and stack DPS around a burst window.团本 6 人、消耗门票。比单人副本更硬,阵容很关键:至少带一件续航装备(Heal),围绕爆发窗口堆输出。
A clean raid comp一套干净的团本阵容
- 1 anchor — Heal gear to keep the 6-stack alive (see the Heal Anchor build).1 个锚点 —— Heal 装备保 6 人存活(见奶妈锚点配装)。
- 1 control — Time Stop to open a free burst window on bosses.1 个控制 —— Time Stop 给 Boss 开免费爆发窗口。
- 4 DPS — S/A weapons from the tier list, dumping skills during the stop.4 个输出 —— Tier 排位里的 S/A 武器,在时停里倾泻技能。
Save Tickets for Nightmare raids门票留给噩梦团
Rewards scale with difficulty, so don't burn Tickets on easy raids once you can clear Nightmare. Grab free Tickets from codes when they're available.奖励随难度涨,能打噩梦后别在简单团浪费门票。有的话从兑换码领免费门票。